Open Pedagogy Interventions while Teaching Remotely: Place-based and Digital Storytelling Projects

Outreach

Many of our teaching and learning practices have shifted since we have been forced to only teach remotely. However, our pedagogy, assignments, and classroom projects can still have a meaningful impact by engaging resources and spaces outside of our virtual classrooms.

In this workshop we will discuss Place-based and Digital Storytelling as pedagogical methods that can be used even when in-person interaction and outdoor activities are limited. Join staff from the Teaching and Learning Center on February 24th to explore a variety of projects built under an open pedagogy framework that create teaching and learning environments that foster inquiry, build community, and increase the potential for engagement with audiences outside of the classroom. We will discuss the affordances and constraints of these types of projects/models during these challenging times and how they can be adapted to different courses and/or disciplines.

Our aim is to create a collaborative space where participants will be encouraged to work together either designing and/or modifying assignments to incorporate Place-based and Digital Storytelling as tools for their pedagogical projects and/or assignment. Come share ideas and challenges with a community of GC educators (even if you do not have a specific project in mind!)

This workshop took place via Zoom Feb 24th, 12-1:30 pm. The workshop and materials were developed by Inรฉs Vaรฑรณ Garcรญa & Fernanda Blanco Vidal

Materials

All materials on this page and in the linked google folder are licensed under a Creative Commons Attribution-ShareAlike (CC-BY-SA) 4.0 International Public License.

This folder contains the Handout and Slides.

Materials Folder: https://drive.google.com/drive/folders/11eud77jSYFfdP-de1roK4_4ABW6rgT3N?usp=sharing


Workshop Agenda

  • Introducing ourselves (10 min)
  • Brief intro to place-based and storytelling framework – reasons to approach place and storytelling in our methodologiesย  (10 minutes – Ping Pong)
  • Examples – Ines and Fernandaย  – 10 min
  • Reflecting your own pedagogy (Reflection Time) – 10 minutes – Draw Chart or Google Doc
  • Context of the pandemic – Reflecting limits and pointing options – 10 min
  • Break out rooms – Designing or adapting assignments (20 min)
  • Discussion – (20 min)
  • Final Remarks and Resources (10 min)